- src/server/collision/BoundingIntervalHierarchy.cpp
- src/server/collision/BoundingIntervalHierarchy.h
- src/server/collision/BoundingIntervalHierarchyWrapper.h
- src/server/collision/CMakeLists.txt
- src/server/collision/DynamicTree.cpp
- src/server/collision/DynamicTree.h
- src/server/collision/Management/IVMapManager.h
- src/server/collision/Management/MMapFactory.cpp
- src/server/collision/Management/MMapFactory.h
- src/server/collision/Management/MMapManager.cpp
- src/server/collision/Management/MMapManager.h
- src/server/collision/Management/VMapManager2.cpp
- src/server/collision/Management/VMapManager2.h
- src/server/collision/Maps/MapTree.cpp
- src/server/collision/Maps/MapTree.h
- src/server/collision/Models/GameObjectModel.cpp
- src/server/collision/Models/GameObjectModel.h
- src/server/collision/Models/ModelInstance.cpp
- src/server/collision/Models/ModelInstance.h
- src/server/collision/Models/WorldModel.cpp
- src/server/collision/Models/WorldModel.h
- src/server/collision/RegularGrid.h
- src/server/collision/VMapDefinitions.h
- src/server/doped/CMakeLists.txt
- src/server/game/AI/CoreAI/GuardAI.cpp
- src/server/game/AI/CoreAI/PetAI.cpp
- src/server/game/AI/CoreAI/PetAI.h
- src/server/game/AI/CreatureAI.h
- src/server/game/AI/EventAI/CreatureEventAI.cpp
- src/server/game/AI/PlayerAI/PlayerAI.cpp
- src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
- src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp
- src/server/game/AI/SmartScripts/SmartAI.cpp
- src/server/game/AI/SmartScripts/SmartScript.cpp
- src/server/game/Battlegrounds/Battleground.cpp
- src/server/game/Battlegrounds/Battleground.h
- src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp
- src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp
- src/server/game/Battlegrounds/Zones/BattlegroundBE.cpp
- src/server/game/Battlegrounds/Zones/BattlegroundDS.cpp
- src/server/game/Battlegrounds/Zones/BattlegroundDS.h
- src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp
- src/server/game/Battlegrounds/Zones/BattlegroundNA.cpp
- src/server/game/Battlegrounds/Zones/BattlegroundRL.cpp
- src/server/game/Battlegrounds/Zones/BattlegroundRV.cpp
- src/server/game/Battlegrounds/Zones/BattlegroundRV.h
- src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp
- src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp
- src/server/game/CMakeLists.txt
- src/server/game/Chat/Chat.cpp
- src/server/game/Chat/Chat.h
- src/server/game/Chat/Commands/Debugcmds.cpp
- src/server/game/Chat/Commands/Level1.cpp
- src/server/game/Chat/Commands/Level2.cpp
- src/server/game/Chat/Commands/Level3.cpp
- src/server/game/Conditions/DisableMgr.h
- src/server/game/DataStores/DBCStores.cpp
- src/server/game/DataStores/DBCStores.h
- src/server/game/DataStores/DBCStructure.h
- src/server/game/DataStores/DBCfmt.h
- src/server/game/Entities/Creature/Creature.cpp
- src/server/game/Entities/Creature/Creature.h
- src/server/game/Entities/GameObject/GameObject.cpp
- src/server/game/Entities/GameObject/GameObject.h
- src/server/game/Entities/Object/Object.cpp
- src/server/game/Entities/Object/Object.h
- src/server/game/Entities/Pet/Pet.cpp
- src/server/game/Entities/Player/Player.cpp
- src/server/game/Entities/Player/Player.h
- src/server/game/Entities/Transport/Transport.cpp
- src/server/game/Entities/Transport/Transport.h
- src/server/game/Entities/Unit/Unit.cpp
- src/server/game/Entities/Unit/Unit.h
- src/server/game/Globals/ObjectMgr.cpp
- src/server/game/Grids/Notifiers/GridNotifiers.h
- src/server/game/Guard/AnticheatMgr.cpp
- src/server/game/Handlers/MovementHandler.cpp
- src/server/game/Handlers/PetHandler.cpp
- src/server/game/Handlers/QueryHandler.cpp
- src/server/game/Handlers/TaxiHandler.cpp
- src/server/game/Maps/Map.cpp
- src/server/game/Maps/Map.h
- src/server/game/Maps/MapInstanced.cpp
- src/server/game/Maps/MapManager.cpp
- src/server/game/Miscellaneous/Language.h
- src/server/game/Miscellaneous/SharedDefines.h
- src/server/game/Movement/DestinationHolder.cpp
- src/server/game/Movement/DestinationHolder.h
- src/server/game/Movement/DestinationHolderImp.h
- src/server/game/Movement/MotionMaster.cpp
- src/server/game/Movement/MotionMaster.h
- src/server/game/Movement/MovementGenerator.h
- src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp
- src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.h
- src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
- src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.h
- src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp
- src/server/game/Movement/MovementGenerators/HomeMovementGenerator.h
- src/server/game/Movement/MovementGenerators/IdleMovementGenerator.cpp
- src/server/game/Movement/MovementGenerators/IdleMovementGenerator.h
- src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp
- src/server/game/Movement/MovementGenerators/PointMovementGenerator.h
- src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp
- src/server/game/Movement/MovementGenerators/RandomMovementGenerator.h
- src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
- src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h
- src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
- src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h
- src/server/game/Movement/PathGenerator.cpp
- src/server/game/Movement/PathGenerator.h
- src/server/game/Movement/Spline/MoveSpline.cpp
- src/server/game/Movement/Spline/MoveSpline.h
- src/server/game/Movement/Spline/MoveSplineFlag.h
- src/server/game/Movement/Spline/MoveSplineInit.cpp
- src/server/game/Movement/Spline/MoveSplineInit.h
- src/server/game/Movement/Spline/MoveSplineInitArgs.h
- src/server/game/Movement/Spline/MovementPacketBuilder.cpp
- src/server/game/Movement/Spline/MovementPacketBuilder.h
- src/server/game/Movement/Spline/MovementTypedefs.h
- src/server/game/Movement/Spline/MovementUtil.cpp
- src/server/game/Movement/Spline/Spline.cpp
- src/server/game/Movement/Spline/Spline.h
- src/server/game/Movement/Spline/SplineImpl.h
- src/server/game/Movement/Traveller.h
- src/server/game/Movement/Waypoints/Path.h
- src/server/game/Movement/Waypoints/WaypointManager.cpp
- src/server/game/Movement/Waypoints/WaypointManager.h
- src/server/game/OutdoorPvP/OutdoorPvPWG.cpp
- src/server/game/Scripting/MapScripts.cpp
- src/server/game/Server/WorldSession.cpp
- src/server/game/Spells/Auras/SpellAuraEffects.cpp
- src/server/game/Spells/Spell.cpp
- src/server/game/Spells/Spell.h
- src/server/game/Spells/SpellEffects.cpp
- src/server/game/World/World.cpp
- src/server/game/World/World.h
- src/server/scripts/CMakeLists.txt
- src/server/scripts/Custom/icore_custom.cpp
- src/server/shared/Memory.h
- src/server/shared/Utilities/Timer.h
- src/server/worldserver/CMakeLists.txt
Подробнее